//-*****************************************************************************
//
// Copyright (c) 2009-2011,
//  Sony Pictures Imageworks Inc. and
//  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic, nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************
#ifndef _Alembic_Prman_SubDTags_h_
#define _Alembic_Prman_SubDTags_h_

#include <ri.h>

#include <Alembic/AbcGeom/All.h>

using namespace Alembic::AbcGeom;

//-*****************************************************************************
class SubDTagBuilder
{
public:
    void add( const std::string &tag );
    void addIntArg( RtInt value );
    void addFloatArg( RtFloat value );
    void addStringArg( const std::string &value );

    RtInt nt();
    RtToken* tags();
    RtInt* nargs( bool hierarchicalSubD );
    RtInt* intargs();
    RtFloat* floatargs();
    RtToken* stringargs();

private:
    std::vector<std::string> m_tags;
    std::vector<RtToken> m_outputTags;

    std::vector<RtInt> m_argCounts;
    std::vector<RtInt> m_argCountsHierarchical;

    std::vector<RtInt> m_intArgs;
    std::vector<RtFloat> m_floatArgs;
    std::vector<std::string> m_stringArgs;
    std::vector<RtToken> m_outputStringArgs;
};

//-*****************************************************************************
void ProcessInterpolateBoundry( SubDTagBuilder &tags,
                                ISubDSchema::Sample &sample );

void ProcessFacevaryingInterpolateBoundry( SubDTagBuilder &tags,
                                           ISubDSchema::Sample &sample );

void ProcessFacevaryingPropagateCorners( SubDTagBuilder &tags,
                                         ISubDSchema::Sample &sample );

void ProcessHoles( SubDTagBuilder &tags, ISubDSchema::Sample &sample );

void ProcessCreases( SubDTagBuilder &tags, ISubDSchema::Sample &sample );

void ProcessCorners( SubDTagBuilder &tags,
                     ISubDSchema::Sample &sample );

#endif
